I can access my RSS feeds on multiple devices without losing track of what I’ve already read.
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mrbn@lemmy.cato
Technology@lemmy.world•MIT researcher proposes a way to detect nuclear weapons in spaceEnglish
5·4 months agoDanagoulian describes his idea for a satellite-based sensor system that could orbit close by a suspect satellite and detect neutrons generated by high-energy protons colliding with radioactive material.
Ok, but don’t RTGs (Radioisotope Thermoelectric Generator) also emit neutrons? How would the sensor system tell the difference between a warhead and a generator?
mrbn@lemmy.cato
Technology@lemmy.world•Whatever Happened to the Small Modular Reactor Revolution?English
3·5 months agoConstruction has begun on the Western world’s first grid-scale Small Modular Reactor (SMR), though small is not what comes to mind, considering that the machine will fit on two soccer fields.
Target date for completion is 2030.
mrbn@lemmy.cato
Technology@lemmy.world•South Korea plans to train entire military as "drone warriors"English
141·5 months agoLol, the picture literally looks like they had some random dude duct tape guns to a drone and call it a day.
I’m sure that buttstock is real effective /s 🤣
mrbn@lemmy.cato
Technology@lemmy.world•Epic CEO Tim Sweeney says new multiplayer games are failing because players have no reason to leave their friend groups, touts Unreal Engine 6’s cross-game features as a solutionEnglish
4·5 months agoI will start by saying that I have no idea what their plans are and I am not a game or game engine dev.
how do you have the same skin in multiple games for different character or items models?
I think what we’ll see is the model and mesh of the skins will be loadable by the game via the engine. I’m assuming they’ll have a standard that contains the hitbox and model/mesh to put on the character. Then the game dev could tweak gobally the scaling (as an example) to make all skins fit nicely into their game. Same for guns and such. But game devs who want to opt in[1] to this will have to use the engine API to make it work.
Are they going to update every game when there is a new skin released
I would assume that the game itself won’t need to be recompiled or updated but rather the engine will download the newest skins in some common and reusable place. And then the engine swaps one model for another.
[1] my suspicion is that the tech will be licensed to the game makers. Especially if they plan on allowing copyright characters (like Marvel characters).
And again, please take everything I said with some salty grains or something as I am only speculating.
mrbn@lemmy.cato
Technology@lemmy.world•Epic CEO Tim Sweeney says new multiplayer games are failing because players have no reason to leave their friend groups, touts Unreal Engine 6’s cross-game features as a solutionEnglish
14·5 months agoEpic shared plans for “portable content, codes and economies” between UE-developed games, with Fortnite slated to be the first real proof of concept. In Fortnite’s case, portability will allow cosmetics obtained or purchased in-game to be used in other UE games and vice versa. Additionally, UE6’s cross-game social link feature will allow players to be connected to one game, but voice chat with people playing another.
The first part seems like a new concept we haven’t seen in other games. Buy one skin, use it everywhere. I bet they’re going to fuck it up with their greed somehow, but it’s a neat concept and provides more value to people who buy skins.
The second part, and last sentence, is basically just discord, team speak, etc. I don’t buy or use Epic’s stuff, but if I understand it correctly, some dumbass thought it was a good idea to only allow voice channels for people playing the same game 🤣🤣🤣
mrbn@lemmy.cato
linuxmemes@lemmy.world•Hi guys, rate my linux ricing mimimalist setup
157·6 months agoIncredible! But does it come in dark mode?
mrbn@lemmy.cato
Technology@lemmy.world•Google's next-gen reCAPTCHA system could spell trouble for de-Googled phones - Android AuthorityEnglish
71·6 months agoCould spell trouble
But wont because we’re totally ignoring that iOS exists in this clickbait article.
My bad, it would be about 36–37 CFL football fields (but I’d double check that math if I was you… or @jdr@lemmy.ml 😅️)>
I believe so, I calculated the area of the NHL rinks using lots of popsicle sticks, a flashlight (cause the lights were off), and a broom. In hindsight maybe I should have included a calculator but I ain’t no nerd! /s
Either way, that’s a lot of land to cover.
lol 30 hectares of woodland… thats about 300,000 m², or 42 NHL sized ice rinks
mrbn@lemmy.cato
Technology@lemmy.world•Anthropic’s latest AI model could let hackers carry out attacks faster than ever. It wants companies to put up defenses first | CNN BusinessEnglish
3·7 months agoThis… Hear me out, we take all the AI companies, we give them each 1 PC. Their AI gets to have full control over the PC and that PC is on a lan with all the other companies’ AI PCs. And then we have an AI deathmatch and the winner is crowned Skynet.

I’m not sure about anilist, but for yamtrack I setup the Jellyfin integration/webhook.
Check the integrations in Jellyfin settings.